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Default Display setting added - #52

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ccarpiog wants to merge 22 commits into
amitv87:master from
ccarpiog:master
Open

Default Display setting added #52
ccarpiog wants to merge 22 commits into
amitv87:master from
ccarpiog:master

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@ccarpiog

@ccarpiog ccarpiog commented Nov 27, 2025

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This change adds a setting that allows users to select a specific display, which will be automatically shown when the app opens.

ccarpiog and others added 21 commits February 3, 2026 14:22
- Added UI panel to configure custom names for displays
- Custom names appear in Default Display selector and right-click menu
- Names are persisted in user preferences
- Add visual spacing between Display Renderer, Default Display, and Display Names options
- Fix Shift+Tab keyboard navigation in Display Names panel by completing circular tab order
- Add visual cue for unknown displays (italic placeholder text)
- Fix display names not persisting when clicking OK by committing edits before close
- Capture audio from camera/microphone during video capture
- Add ring buffer for real-time audio playback via AudioUnit
- Add microphone permission handling (non-blocking)
- Add "Audio Monitoring" menu toggle when camera is active
- Audio enabled by default when camera has microphone
- Use stable EDID-based identifiers (vendor-model-serial) instead of
 CGDirectDisplayID which changes between reboots
- Remove NSScreen fallback that could deadlock WindowServer
- Fix intValue to unsignedIntValue for proper display ID handling
- Maintain backwards compatibility with legacy preference format
Replace manual AudioUnit-based audio handling with Apple's built-in
AVCaptureAudioPreviewOutput for camera audio monitoring. This fixes
garbled audio issues caused by format conversion problems.
Changes:
- Remove complex ring buffer and AudioUnit render callback
- Use AVCaptureAudioPreviewOutput for automatic format handling
- Simplify audio toggle to volume control (0.0/1.0)
- Remove unnecessary audio processing in capture delegate
- Multiple PiP windows with independent sources via Cmd+N
- Shared MTLDevice across all windows to reduce VRAM usage
- Window management: grid layout (Cmd+G), cascade, close all (Opt+Cmd+W)
- Clone window (Shift+Cmd+N) with camera exclusivity warning
- Window manager panel (Opt+Cmd+M) showing source name, type, status
- Blank window overlay hint for source selection
- Disconnect/error handling for displays, cameras, and captured windows
- New preferences: max windows limit, new window behavior (blank/clone)
- Performance warning when 6+ windows open
- Fix NSPanel not counted by applicationShouldTerminateAfterLastWindowClosed
- Manual last-window termination check in windowWillClose
- Prevent panel auto-hide during permission dialogs (hidesOnDeactivate=NO)
The audio monitoring toggle now only mutes/unmutes local playback
without affecting audio capture or HLS streaming to other devices.
The Copy URL action and auto-copy on stream start now copy
the direct stream URL (with /stream.m3u8) instead of the
base viewer URL. Open in Browser still opens the web viewer.
Stream HLS -> Open Stream URL (incoming), Stream/Start Streaming ->
Broadcast/Broadcast This Window (outgoing)
Plan and architecture for exposing the HLS stream outside the LAN via
Tailscale Funnel, with app-controlled enable/disable, per-user password
auth (one session per user, take-over on second device), and
duration-based user enablement. Ignore local agent instruction files
(CLAUDE.md, AGENTS.md).
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